Figure 9From: GPU-enabled particle-particle particle-tree scheme for simulating dense stellar cluster system Wall-clock time of execution as a function of N . Top (bottom) panel shows the results of the runs with \(r_{\mathrm{cut}} /\Delta t_{\mathrm{soft}} = 2 (4)\). We use \(\theta=0.4\), \(\eta=0.1\), \(\Delta r_{\mathrm{buff}} = 3\sigma \Delta t_{\mathrm{soft}}\) and \(\Delta t_{\mathrm{soft}} = (1/256)(N/16\mathrm{K})^{-1/3}\).Back to article page